
Kinect
One of the most challenging and rewarding things about working on the ESPN on Xbox team is dealing with multiple user interface models. No longer are users confined to using just the good old Xbox 360 controller. There is now the media remote and the amazing new Kinect.
Designing for the Kinect has been nuts. The difference in restrictions and advantages the Kinect offers are endless. At every turn we must ask ourselves if it is working in all three interfaces and whether or not we need to sacrifice usability in some areas for others.
This balancing act brings something to the surface though. It challenges us to make an interface which is truly usable, simple and understandable. It’s going to be fun watching all of the different applications utilize the Kinect in different and innovative ways. Check out the new Xbox 360 dashboard for the latest and greatest.

